Summary: Old But Gold Rating: 4 This book is an excellent introductory book to graphical data analysis. If you are an advanced reader, this book is a good one to have lying around for reference
Get ready for the real world of graphic design with The Production Manual * Less theory, more practice * Detailed how-tos and full instructions on hundreds of production techniques * Practical, down
`A good, concise computer graphics textbook covering 3D concepts, essential fundamentals theory, and easy-to-follow OpenGL practical programming in Java.`
Dr. Jack Bresenham, Retired IBM
Michael Abrash's Graphics Programming Black Book is a collection of the author's previous books on assembly language and graphics programming, as well as past columns for Dr. Dobb
, this unique guide shows you how to master these APIs and take your graphics programming to the next level, whether you're an animation beginner or a veteran game developer.
DRAWING PROGRAMS: The Theory and Practice of Schematic Functional Programming By Tom Addis, Jan Addis * Publisher: Springer * Number Of Pages: 395 * Publication Date: 2009
applications and games. Game and Graphics Programming for iOS and Android with OpenGL ES 2.0 quickly gets you up to speed on understanding how powerful OpenGL ES 2.0 technology is in creating apps and games